Thursday, April 25, 2013

[Q&A] Sean Punch (GURPS)

[20:02] <+Sean_Punch> So, as my nick cleverly implies, I'm Sean Punch, GURPS Line Editor at SJ Games these past 18 years.
[20:03] <+Sean_Punch> Which is to say, I'm the institutional memory, occasional policy-maker, and frequent editor of GURPS.

Friday, April 19, 2013

[Q&A] RPGPundit (Arrows of Indra)

[19:03] <+RPGPundit> Well, I'm the RPGPundit; if you don't know me you probably don't spend a lot of time on any tabletop RPG forums.  I run theRPGsite, one of the biggest general RPG discussion forums; I also have a long-running blog of some fame (or infamy).
[19:03] <+RPGPundit> I've also written several RPGs.  The most recent is Arrows of Indra ( (Link: http://www.rpgnow.com/product/112198/Arrows-of-Indra)http://www.rpgnow.com/product/112198/Arrows-of-Indra ) which I assume will be the main subject of discussion tonight.

Monday, April 15, 2013

[Q&A] James Knevitt (City of Clocks)

[19:08] <+James_Knevitt> Well, I'm James Knevitt. Among other things, I wrote a systemless setting called CITY OF CLOCKS (published by Battlefield Press). It's city-based quasi-fantasy with an anachronistic streak. It started out as a love letter to steampunk, and ended up being a Dear John letter instead. (done)

Thursday, April 11, 2013

[Q&A] Christopher Morrell (The Morrow Project)

[19:33] <+mosser> Hi. My name is Christopher Morrell, and I am the lead author for The Morrow Project 4th edition.

[Q&A] Joshua Kubli (Invulnerable)

[19:32] <+jkubli> My name is Joshua Kubli, and I'm the head enchilada of Imperfekt Gammes ((Link: http://www.imperfekt-industrees.com)www.imperfekt-industrees.com). We publish the Invulnerable RPG, a super hero roleplaying game.

Monday, April 8, 2013

[Q&A] Andrew Peregrine (Kuro, Qin, Yggdrasill, Keltia)

[19:02] <+AndrewPeregrine> I’m a freelance RPG writer, who has been extraordinarily lucky to work on some amazing projects. These have included working for AEG (Seventh Sea), Eden Studios (Buffy/Angel), Margaret Weis Productions (Serenity, Leverage) and White Wolf (Changeling). Most of my work has been with Cubicle 7 though. I built the second edition of Victoriana, and developed the l
[19:03] <+AndrewPeregrine> which was too long
[19:03] <+AndrewPeregrine> . I currently also look after our translation projects, which are all games by the amazing French company 7th Circle. These being Qin: the Warring States, Yggdrasill, Kuro and the forthcoming Keltia. I also write games under my own imprint 'Corone Design'.
[19:03] <+AndrewPeregrine> Basically I have freelanced for a few companies, but now work specifically with Cubicle 7 bringing 7th Circle games inot English

Thursday, April 4, 2013

[Q&A] Darren Pearce (Set Rising, Doctor Who: The First Doctor)

[19:02] <+DWPearce> Hi folks. I'm Darren Pearce, freelance writer/author and designer. I work a lot for Cubicle 7 on their Doctor Who line and I'm part of the Savage Mojo Family for the setting: Set Rising. I also have done work for Mongoose publishing on Lone Wolf and currently their Legend line RPG. (plus other stuff)