[19:03] <+RGS-Zeke> (Link: http://www.kickstarter.com/projects/1496416526/clockwork-empire-roleplaying-game)http://www.kickstarter.com/projects/1496416526/clockwork-empire-roleplaying-game
[19:03] <+RGSThan> Hi, I'm Nathaniel Dean, one of the designers and writers for Clockwork.
[19:03] <+RGS-Zeke> Anyone who's not yet familiar, you can check out the info about the game at the link above.
[19:04] <+RGS-Zeke> I'm Zeke Coughlin, the other primary designer of the game.
Tuesday, October 29, 2013
Monday, October 28, 2013
[Q&A] Daniel Proctor and Tim Snider (Cryptworld)
19:04] <+TimSnider> I'm Tim "Sniderman" Snider, coauthor of Cryptworld.
[19:04] <+TimSnider> MOst folks may know of my blog, The Savage AfterWorld though.
[19:05] <+DanP> My name is Dan Proctor, one man army behind Goblinoid Games. I bought the Pacesetter brand a year or two back, and Timemaster and Sandman, and decided to carry on with the brand.
[19:05] <+DanP> Cryptworld is the new official Pacesetter brand horror role-playing game. It uses the original Pacesetter action table, and though it is inspired by Pacesetter's CHILL it goes in new directions.
[19:04] <+TimSnider> MOst folks may know of my blog, The Savage AfterWorld though.
[19:05] <+DanP> My name is Dan Proctor, one man army behind Goblinoid Games. I bought the Pacesetter brand a year or two back, and Timemaster and Sandman, and decided to carry on with the brand.
[19:05] <+DanP> Cryptworld is the new official Pacesetter brand horror role-playing game. It uses the original Pacesetter action table, and though it is inspired by Pacesetter's CHILL it goes in new directions.
Thursday, October 24, 2013
[Q&A] Andy Hopp (Dementalism)
[19:04] <+andyhopp> Hello. I'm Andy Hopp, professional Danny DeVito impersonator and creator fo the Low Life RPG and Dementalism card game, among other jazz.
Monday, October 21, 2013
[Q&A] Nathan Reese Maher & Tobias White (Spooks! Welcome to the Great Beyond)
[19:02] <+NathanRMaher> I'm Nathan Reese Maher, designer of Spooks! Welcome to the Great Beyond. I've been gaming since the early 90s. SpooksWTTGB was a reaction to the complexity and time consuming nature of most RPGs out there and I wanted something fun and quick to play with friends.
Tuesday, October 15, 2013
[Q&A] Todd Lyles (Tiny Epic)
[19:04] <+Todd_Lyles> Right-o. I'm Todd Lyles, creator of Tiny Epic RPG, a rules-light fantasy RPG enabled by a deck of illustrated cards.
Monday, October 14, 2013
[Q&A] Allen Clark & Tristan Morris (Proxy War)
[19:06] <+TristanPA> Alright! Let me introduce myself first -- I'm Tristan, and along with Allen, I'm one of the two founders of Proxy Army Games.
[19:06] <+AllenTClark> Howdy. As the name would suggest, I'm Allen T. Clark, one of the two founders of Proxy Army Games.
[19:06] <+AllenTClark> Howdy. As the name would suggest, I'm Allen T. Clark, one of the two founders of Proxy Army Games.
Thursday, October 10, 2013
[Q&A] Brian Liberge (Pulp!, BEARD!)
[19:09] <+BrianLiberge> Hi I'm Brian Liberge. I've freelanced with Kobold Press, Raging Swan, Gygax Magazine and the Gamer Assembly. We're here tonight for Beer Star Games, the company I founded, own and act as Creative Director of. I'm the primary creator of the Pulp! System and I did additional design work on BEARD! the Card Game, Kickstarting now
Wednesday, October 9, 2013
[Q&A] Jayson Hammer & John Fox (Paradigm)
[19:04] <+JayHammer> My name is Jay Hammer, Foxhammer Press. The game of the day is Paradigm!
[19:05] <+JohnFox> I'm John Fox, Foxhammer Press. Paradigm is our first game system and we're excited to talk about it
[19:06] <+JayHammer> Also present are T Glenn Bane, artist for Paradigm: Sapphire City, and Shawna Silverman, our PR Representative
[19:05] <+JohnFox> I'm John Fox, Foxhammer Press. Paradigm is our first game system and we're excited to talk about it
[19:06] <+JayHammer> Also present are T Glenn Bane, artist for Paradigm: Sapphire City, and Shawna Silverman, our PR Representative
Thursday, October 3, 2013
[Q&A] Preston Poland (The Robotic Age)
[19:03] <+TRA-Preston> Hello I am Preston Poland, creator of The Robotic Age. The Robotic Age is a rpg set in the 22nd century where unchecked weapon technology runs rampant and androids struggle for basic human rights.
[19:03] <+TRA-Preston> (Link: http://www.kickstarter.com/projects/1842635065/the-robotic-age-rpg)http://www.kickstarter.com/projects/1842635065/the-robotic-age-rpg
[19:03] <+TRA-Preston> (Link: http://www.kickstarter.com/projects/1842635065/the-robotic-age-rpg)http://www.kickstarter.com/projects/1842635065/the-robotic-age-rpg
Tuesday, October 1, 2013
[Q&A] Nathan Hill (Foreign Element)
[19:04] <+NathanHill> Hi everybody. I'm Nathan Hill, founder/sole guy of Mystic Ages Publishing which used to be Mystic Ages Online.
[19:05] <+NathanHill> I've been writing games since I was introduced to basic D&D back in the late 80s as a youngster.
[19:05] <+NathanHill> Eldritch Ass Kicking was my first real entry though, released initially as an indie title around 2004. Key20 Publishing picked it up and produced the print version, now out of print, unfortunately. Jason Blair, of Little Fears fame, produced the book.
[19:06] <~Dan> (Great guy, as an aside.)
[19:06] <+NathanHill> I followed EAK up with Barbarians Versus, still one of my favorite games when I look back at it.
[19:08] <+NathanHill> From those two games, you can sort of get an idea of my style of writing and approach to game design - rules light, lots of humor, very imaginative, dash of sarcasm here and there. I've released some adventures to EAK since then, while working on other projects. But to be honest, I have a full time gig which uses a lot of my creativity, so I don't have time to write as much anymore as I would like.
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[19:08] <+NathanHill> Foreign Element is a game that I was working on at the same time of Eldritch Ass Kicking - so it's pretty old. It started out as an attempt to do a first person style shooter game, like Halo or what not.
[19:05] <+NathanHill> I've been writing games since I was introduced to basic D&D back in the late 80s as a youngster.
[19:05] <+NathanHill> Eldritch Ass Kicking was my first real entry though, released initially as an indie title around 2004. Key20 Publishing picked it up and produced the print version, now out of print, unfortunately. Jason Blair, of Little Fears fame, produced the book.
[19:06] <~Dan> (Great guy, as an aside.)
[19:06] <+NathanHill> I followed EAK up with Barbarians Versus, still one of my favorite games when I look back at it.
[19:08] <+NathanHill> From those two games, you can sort of get an idea of my style of writing and approach to game design - rules light, lots of humor, very imaginative, dash of sarcasm here and there. I've released some adventures to EAK since then, while working on other projects. But to be honest, I have a full time gig which uses a lot of my creativity, so I don't have time to write as much anymore as I would like.
[19:08] *** Ettin has joined #rpgnet
[19:08] *** ChanServ sets mode +v Ettin
[19:08] <+NathanHill> Foreign Element is a game that I was working on at the same time of Eldritch Ass Kicking - so it's pretty old. It started out as an attempt to do a first person style shooter game, like Halo or what not.
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