[19:04] <+Breandan_OCiarrai> Hi all, my name is Breandán Ó Ciarraí, and I am the writer and lead developer for Dark Nova Games. Our flagship game is the Dark Nova RPG, a sci-fi tabletop RPG set in the early 24th century.
Wednesday, July 31, 2013
Tuesday, July 30, 2013
[Q&A] Patric Goetz & Angus Abranson (Space: 1889)
<+Angus> Hi, I'm Angus Abranson, owner of Chronicle City Ltd, a British based games publisher. We work with a number of companies helping them bring their games to print and distribution as well as developing our own titles. Previously to Chronicle City I founded Cubicle 7 Entertainment and also worked in hobby retail for over 20 years at Leisure Games, London (UK's)
<+Patric> Hi - my name is Patric Goetz, i'm from Germany and 40 years old. I play rpgs since i was 12 or 13 (starting with the German red box D&D). I'm in the rpg industry for over 15 years now, starting as a salesman for a German wholesaler, and later publishing the German vesion of Deadlands Classic (which i still do!).
<+Patric> Hi - my name is Patric Goetz, i'm from Germany and 40 years old. I play rpgs since i was 12 or 13 (starting with the German red box D&D). I'm in the rpg industry for over 15 years now, starting as a salesman for a German wholesaler, and later publishing the German vesion of Deadlands Classic (which i still do!).
Monday, July 29, 2013
[Q&A] Dave Noonan (Primeval Thule)
[19:03] <+Sasquatch_Dave> Hi! I'm Dave Noonan, one of the three principals of Sasquatch Game Studio. Our inaugural product is Primeval Thule, a Conan-meets-Cthulhu campaign setting for 13th Age, Pathfinder, and 4e D&D.
Thursday, July 25, 2013
[Q&A] Jonathan M. Thompson (Gaslight Victorian Fantasy 2nd Edition)
[19:02] <+JonathanMThompson> So, if you dont know me I am Jonathan M. Thompson, president and founder of Battlefield Press, Inc. Tonight we are here to talk about our latest release, Gaslight Victorian Fantasy 2e.
Tuesday, July 23, 2013
[Q&A] Ken Spencer (Rocket Age)
[19:05] <+Ken_Spencer> First off, I am Ken Spencer, the line developer and lead writer of Rocket Age from Cubicle 7. Rocket Age is a retro-sci-fi RPG powered by the Vortex system. The setting is an alternate 1938 with rocket ships, RAY guns, and a Solar System full of habitable planets.
Monday, July 22, 2013
[Q&A] Jeff Combos (Hollow Earth Expedition: Revelations of Mars)
[19:04] <+jcombos> Hi everyone, I'm Jeff Combos. Creator of Hollow Earth Expedition and the owner of Exile Game Studio which publishes said game.
Thursday, July 18, 2013
[Q&A] Gobion Rowlands & Angus Abranson (Broken Shield)
[19:04] <+Angus> Hi, I'm Angus Abranson, owner and founder of Chronicle City
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[19:05] <+Angus> A British based publisher who works with a number of other companies and deisgners to help bring their games to print as well as designing or own inhouse games.
[19:05] <+Gobion> Hi everyone - I'm Gobion Rowlands, author of the Broken Shield superhuman science fiction rpg. I also write sci-fi detective novels (the wyld hunt, dead angels and soon the firestorm conspiracy) set in the same world under the pen name of Gunnar Roxen.
[19:06] <+Gobion> i also work with angus on delta14 publishing and i am the production manager for chronicle city. in a former life i made videogames for 12 years:)
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[19:05] <+Angus> A British based publisher who works with a number of other companies and deisgners to help bring their games to print as well as designing or own inhouse games.
[19:05] <+Gobion> Hi everyone - I'm Gobion Rowlands, author of the Broken Shield superhuman science fiction rpg. I also write sci-fi detective novels (the wyld hunt, dead angels and soon the firestorm conspiracy) set in the same world under the pen name of Gunnar Roxen.
[19:06] <+Gobion> i also work with angus on delta14 publishing and i am the production manager for chronicle city. in a former life i made videogames for 12 years:)
Thursday, July 11, 2013
[Q&A] Lawrence Whitaker & Pete Nash (RuneQuest: Monster Island)
[19:02] <+Loz> We're the Design Mechanism, publishers of RQ6, and we're here to talk about our two latest releases: Book of Quests and Monster Island. I managed the former and Pete the latter. We're also happy to talk RQ generally and especially our Indiegogo
Tuesday, July 9, 2013
[Q&A] Jonathan Tweet & Rob Heinsoo (13th Age)
[20:01] <+JonathanTweet> I'm Jonathan Tweet, I've been doing RPGs since 1987, I was the lead designer on D&D 3rd Ed, and my latest RPG is 13th Age.
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[20:02] <+JonathanTweet> Rob and I have been friends for decades and gaming buddies since 1999 or so.
[20:02] <+RobHeinsoo> I'm Rob Heinsoo, I started designing games about 7 years after Jonathan, worked with him on 13th Age and on other games that mostly seem to be listed on Wikipedia.
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[20:02] <+JonathanTweet> Rob and I have been friends for decades and gaming buddies since 1999 or so.
[20:02] <+RobHeinsoo> I'm Rob Heinsoo, I started designing games about 7 years after Jonathan, worked with him on 13th Age and on other games that mostly seem to be listed on Wikipedia.
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